﻿// The MIT License(MIT)
//
// Copyright(c) 2021 Alberto Rodriguez Orozco & LiveCharts Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

using System;
using System.Runtime.InteropServices;
using Microsoft.UI.Dispatching;

namespace LiveChartsCore.SkiaSharpView.WinUI.Helpers;

/// <summary>
/// Defines Uno platform helpers.
/// </summary>
public static class UnoPlatformHelpers
{
    /// <summary>
    /// Determines whether the assembly is running in web assembly.
    /// </summary>
    public static bool IsWebAssembly { get; } = RuntimeInformation.IsOSPlatform(OSPlatform.Create("BROWSER"));

    /// <summary>
    /// Invokes a given acction in the UI thread.
    /// </summary>
    /// <param name="action">The action.</param>
    /// <param name="dispatcherQueue">The dispatcher queue</param>
    public static void InvokeOnUIThread(Action action, DispatcherQueue dispatcherQueue)
    {
        if (IsWebAssembly)
        {
            action();
            return;
        }

        _ = dispatcherQueue.TryEnqueue(
            DispatcherQueuePriority.Normal, () => action());
    }
}
